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Mafia Basement [UE4]

Personal Project I created with a friend of mine.
Very much inspired by Stephen Honegger's interpretation of Artyom Vlaskin's concept art. https://www.artstation.com/artwork/Qzdmal
I created every material, modelled and textured some props and set up the whole scene, including lighting.
Scene is set up in Unreal 4 and uses Ray Tracing.

Everything here is made from scratch, excluding some Megascan Decals.

Check out my friend's artstation here:
https://www.artstation.com/garfield204

Additional Decals from Megascan Decals

Additional Decals from Megascan Decals